- fadeOut(double) - Method in class org.cell2d.Music
-
Instructs the music player to gradually fade this Music track's volume to
0 over the specified duration, stopping this Music track once it is
silent, if it is currently playing.
- fadeSpeed(double, double) - Method in class org.cell2d.Music
-
Instructs the music player to gradually fade this Music track's speed to
the specified speed over the specified duration, if this Music track is
currently playing.
- fadeVolume(double, double) - Method in class org.cell2d.Music
-
Instructs the music player to gradually fade this Music track's volume to
the specified volume over the specified duration, if this Music track is
currently playing.
- FBOGraphics - Class in org.cell2d.celick.opengl.pbuffer
-
A graphics implementation that renders to an FBO
- FBOGraphics(Image) - Constructor for class org.cell2d.celick.opengl.pbuffer.FBOGraphics
-
Create a new graphics context around an FBO
- FileSystemLocation - Class in org.cell2d.celick.util
-
A resource loading location that searches somewhere on the classpath
- FileSystemLocation(File) - Constructor for class org.cell2d.celick.util.FileSystemLocation
-
Create a new resoruce location based on the file system
- fill(Shape) - Static method in class org.cell2d.celick.geom.ShapeRenderer
-
Draw the the given shape filled in.
- fill(Shape, ShapeFill) - Static method in class org.cell2d.celick.geom.ShapeRenderer
-
Draw the the given shape filled in.
- fill(Shape, ShapeFill) - Method in class org.cell2d.celick.Graphics
-
Draw the the given shape filled in.
- fill(Shape) - Method in class org.cell2d.celick.Graphics
-
Draw the the given shape filled in.
- fillArc(float, float, float, float, float, float) - Method in class org.cell2d.celick.Graphics
-
Fill an arc to the canvas (a wedge)
- fillArc(float, float, float, float, int, float, float) - Method in class org.cell2d.celick.Graphics
-
Fill an arc to the canvas (a wedge)
- fillOval(float, float, float, float) - Method in class org.cell2d.celick.Graphics
-
Fill an oval to the canvas
- fillOval(float, float, float, float, int) - Method in class org.cell2d.celick.Graphics
-
Fill an oval to the canvas
- fillRect(float, float, float, float, Image, float, float) - Method in class org.cell2d.celick.Graphics
-
Tile a rectangle with a pattern specifing the offset from the top corner
that one tile should match
- fillRect(float, float, float, float) - Method in class org.cell2d.celick.Graphics
-
Fill a rectangle on the canvas in the current color
- fillRoundRect(float, float, float, float, int) - Method in class org.cell2d.celick.Graphics
-
Fill a rounded rectangle
- fillRoundRect(float, float, float, float, int, int) - Method in class org.cell2d.celick.Graphics
-
Fill a rounded rectangle
- Filter - Interface in org.cell2d
-
A Filter represents an operation that transforms an image, such as
replacing some of its colors with others.
- FILTER_LINEAR - Static variable in class org.cell2d.celick.Image
-
Use Linear Filtering
- FILTER_NEAREST - Static variable in class org.cell2d.celick.Image
-
Use Nearest Filtering
- findCenter() - Method in class org.cell2d.celick.geom.Circle
-
- findCenter() - Method in class org.cell2d.celick.geom.Ellipse
-
- findCenter() - Method in class org.cell2d.celick.geom.Point
-
- findCenter() - Method in class org.cell2d.celick.geom.Shape
-
Get the center of this polygon.
- finishDefineMask() - Static method in class org.cell2d.celick.util.MaskUtil
-
Finish defining the screen mask
- first - Variable in class org.cell2d.celick.geom.MannTriangulator.PointBag
-
The first point in the bag - head of the list
- flip() - Method in class org.cell2d.CellVector
-
Flips this CellVector across both coordinate axes, negating both of its
coordinates.
- flip(boolean, boolean) - Method in class org.cell2d.CellVector
-
Flips this CellVector across either, both, or neither of the coordinate
axes, depending on the parameters.
- flipX() - Method in class org.cell2d.CellVector
-
Flips this CellVector across the x-axis, negating its x-coordinate.
- flipX() - Method in class org.cell2d.space.SpaceObject
-
Flips this SpaceObject horizontally, making it flipped if it was not
before and not flipped if it was before.
- flipY() - Method in class org.cell2d.CellVector
-
Flips this CellVector across the y-axis, negating its y-coordinate.
- flipY() - Method in class org.cell2d.space.SpaceObject
-
Flips this SpaceObject vertically, making it flipped if it was not before
and not flipped if it was before.
- floor(long) - Static method in class org.cell2d.Frac
-
Returns the largest fracunit-scale integer that is less than or equal to
the specified fracunit-scale number.
- flush() - Method in class org.cell2d.celick.Graphics
-
Flush this graphics context to the underlying rendering context
- flush() - Method in class org.cell2d.celick.opengl.pbuffer.FBOGraphics
-
- flush() - Method in class org.cell2d.celick.opengl.pbuffer.PBufferGraphics
-
- flush() - Method in class org.cell2d.celick.opengl.pbuffer.PBufferUniqueGraphics
-
- flush() - Method in class org.cell2d.celick.opengl.renderer.ImmediateModeOGLRenderer
-
- flush() - Method in interface org.cell2d.celick.opengl.renderer.SGL
-
Flush the current state of the renderer down to GL
- flush() - Method in class org.cell2d.celick.opengl.renderer.VAOGLRenderer
-
- flushPixelData() - Method in class org.cell2d.celick.Image
-
Flush the current pixel data
- Font - Interface in org.cell2d.celick
-
The proprites of any font implementation
- forceExit - Variable in class org.cell2d.celick.GameContainer
-
True if we should force exit
- format - Variable in class org.cell2d.celick.openal.WaveData
-
format type of data
- Frac - Class in org.cell2d
-
The Frac class contains constants and methods related to fracunits,
Cell2D's units of "continuous" length and time.
- frameActions(CellGame, BasicSpaceState) - Method in class org.cell2d.space.basic.BasicThinkerObject
-
Actions for this BasicThinkerObject to take once each frame after its
BasicSpaceState moves its assigned MobileObjects.
- frameActions(T, U) - Method in class org.cell2d.space.SpaceState
-
- frameActions(T, U) - Method in class org.cell2d.Thinker
-
Actions for this Thinker to take once each frame.
- framesAreCompatible(int, int) - Method in interface org.cell2d.Animatable
-
Returns whether the two frames at the specified indices are compatible
for AnimationInstances' transitioning purposes.
- framesAreCompatible(int, int) - Method in class org.cell2d.Animation
-
- framesAreCompatible(int, int) - Method in class org.cell2d.Sprite
-