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W

waitToBindToCommand(int) - Method in class org.cell2d.CellGame
Instructs this CellGame to bind the next valid Control pressed to the specified command.
warn(String) - Method in class org.cell2d.celick.util.DefaultLogSystem
Log a warning
warn(String, Throwable) - Method in class org.cell2d.celick.util.DefaultLogSystem
Log a warning with an exception that caused it
warn(String) - Static method in class org.cell2d.celick.util.Log
Log a warning
warn(String, Throwable) - Static method in class org.cell2d.celick.util.Log
Log a warning
warn(String) - Method in interface org.cell2d.celick.util.LogSystem
Log a warning
warn(String, Throwable) - Method in interface org.cell2d.celick.util.LogSystem
Log a warning
WaveData - Class in org.cell2d.celick.openal
Utitlity class for loading wavefiles.
WHITE - Static variable in class org.cell2d.Color
The color white.
width - Variable in class org.cell2d.celick.GameContainer
The width of the display
width - Variable in class org.cell2d.celick.geom.Rectangle
The width of the box
width - Variable in class org.cell2d.celick.Image
The width of the image
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