- unbind() - Static method in class org.cell2d.celick.opengl.TextureImpl
-
Clear slick caching of the last bound texture so that an
external texture binder can play with the context before returning
control to slick.
- unbindControl(Control) - Method in class org.cell2d.CellGame
-
Unbinds the specified Control from its command, if it is bound to one.
- union(Shape, Shape) - Method in class org.cell2d.celick.geom.GeomUtil
-
Join to shapes together.
- union(Shape) - Method in class org.cell2d.celick.geom.Shape
-
Join this shape with another.
- UNIT - Static variable in class org.cell2d.Frac
-
One fracunit, equal to 2 to the power of BITS, or 4294967296.
- units(double) - Static method in class org.cell2d.Frac
-
Returns the equivalent of the specified double
in fracunit
scale.
- unload() - Method in interface org.cell2d.Loadable
-
Unloads this Loadable if it is currently loaded.
- unload() - Method in class org.cell2d.Music
-
- unload() - Method in class org.cell2d.Sound
-
- unload() - Method in class org.cell2d.Sprite
-
Unloads this Sprite if it is currently loaded.
- unload() - Method in class org.cell2d.SpriteSheet
-
Unloads this SpriteSheet, along with all of its Sprites, if it is
currently loaded.
- unloadLoadables() - Method in class org.cell2d.space.map.TiledArea
-
Unloads all of this TiledArea's stored Loadables that are currently
loaded.
- updateMorphTime(float) - Method in class org.cell2d.celick.geom.MorphShape
-
Update the morph time and hence the curent frame
- usingFBO() - Static method in class org.cell2d.celick.opengl.pbuffer.GraphicsFactory
-
Check if we're using FBO for dynamic textures
- usingPBuffer() - Static method in class org.cell2d.celick.opengl.pbuffer.GraphicsFactory
-
Check if we're using PBuffer for dynamic textures