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D

data - Variable in class org.cell2d.celick.openal.OggData
The data that has been read from the OGG file
data - Variable in class org.cell2d.celick.openal.WaveData
actual wave data
debug(String) - Method in class org.cell2d.celick.util.DefaultLogSystem
Log a debug message
debug(String) - Static method in class org.cell2d.celick.util.Log
Log a debug message
debug(String) - Method in interface org.cell2d.celick.util.LogSystem
Log a debug message
decideTextureFormat(PNGDecoder.Format) - Method in class org.cell2d.celick.opengl.PNGDecoder
Computes the implemented format conversion for the desired format.
decode(ByteBuffer, int, PNGDecoder.Format) - Method in class org.cell2d.celick.opengl.PNGDecoder
 
DEFAULT_FONT - Static variable in class org.cell2d.celick.Graphics
The default font to use
DEFAULT_LINE_STRIP_RENDERER - Static variable in class org.cell2d.celick.opengl.renderer.Renderer
The indicator for direct GL line renderer (the default)
DEFAULT_SEGMENT_COUNT - Static variable in class org.cell2d.celick.geom.Ellipse
Default number of segments to draw this ellipse with
DefaultLineStripRenderer - Class in org.cell2d.celick.opengl.renderer
The default version of the renderer relies of GL calls to do everything.
DefaultLineStripRenderer() - Constructor for class org.cell2d.celick.opengl.renderer.DefaultLineStripRenderer
 
DefaultLogSystem - Class in org.cell2d.celick.util
The default implementation that just spits the messages out to stdout
DefaultLogSystem() - Constructor for class org.cell2d.celick.util.DefaultLogSystem
 
defineMask() - Static method in class org.cell2d.celick.util.MaskUtil
Start defining the screen mask.
destroy() - Method in class org.cell2d.celick.GameContainer
Destroy the app game container
destroy() - Method in class org.cell2d.celick.Graphics
Dispose this graphics context, this will release any underlying resourses.
destroy() - Method in class org.cell2d.celick.Image
Destroy the image and release any native resources.
destroy() - Method in class org.cell2d.celick.opengl.pbuffer.FBOGraphics
 
destroy() - Method in class org.cell2d.celick.opengl.pbuffer.PBufferGraphics
 
destroy() - Method in class org.cell2d.celick.opengl.pbuffer.PBufferUniqueGraphics
 
destroyed - Variable in class org.cell2d.celick.Image
True if the image has been destroyed
Direction - Enum in org.cell2d
A Direction is one of the four orthogonal directions.
disable() - Method in class org.cell2d.celick.Graphics
Disable rendering to this graphics context
disable() - Method in class org.cell2d.celick.opengl.pbuffer.FBOGraphics
 
disable() - Method in class org.cell2d.celick.opengl.pbuffer.PBufferGraphics
 
disable() - Method in class org.cell2d.celick.opengl.pbuffer.PBufferUniqueGraphics
 
dispose() - Method in class org.cell2d.celick.openal.WaveData
Disposes the wavedata
distance(Vector2f) - Method in class org.cell2d.celick.geom.Line
Get the shortest distance from a point to this line
distance(Vector2f) - Method in class org.cell2d.celick.geom.Vector2f
Get the distance from this point to another
distanceBetween(long, long, long, long) - Static method in class org.cell2d.CellVector
Returns the distance between the points (x1, y1) and (x2, y2).
distanceSquared(Vector2f) - Method in class org.cell2d.celick.geom.Line
Get the shortest distance squared from a point to this line
distanceSquared(Vector2f) - Method in class org.cell2d.celick.geom.Vector2f
Get the distance from this point to another, squared.
distanceTo(CellVector) - Method in class org.cell2d.CellVector
Returns the distance from this CellVector's point to that of the specified CellVector.
distanceTo(Hitbox) - Method in class org.cell2d.space.Hitbox
Returns the absolute distance from this Hitbox's position to the specified Hitbox's position.
distanceTo(SpaceObject) - Method in class org.cell2d.space.SpaceObject
Returns the distance from this SpaceObject's center to the specified SpaceObject's center.
div(long, long) - Static method in class org.cell2d.Frac
Returns the first specified fracunit-scale number divided by the second.
doesIntersectSegment(Vector2f, Vector2f) - Method in class org.cell2d.celick.geom.MannTriangulator.PointBag
Check if the points in this bag form a path intersecting with the specified path
doMovement(CellVector) - Method in class org.cell2d.space.MobileObject
Moves this MobileObject and its followers and sub-followers by the specified amount, colliding with solid surfaces if they have collision enabled.
doMovement(long, long) - Method in class org.cell2d.space.MobileObject
Moves this MobileObject and its followers and sub-followers by the specified amount, colliding with solid surfaces if they have collision enabled.
dot(Vector2f) - Method in class org.cell2d.celick.geom.Vector2f
Dot this vector against another
dot(CellVector) - Method in class org.cell2d.CellVector
Returns the dot product in fracunits of this CellVector and the specified one.
draw(Graphics, int, int) - Method in class org.cell2d.AnimationInstance
 
draw(Graphics, int, int, boolean, boolean, double, double, Filter) - Method in class org.cell2d.AnimationInstance
 
draw(Graphics, int, int, double, boolean, boolean, double, Filter) - Method in class org.cell2d.AnimationInstance
 
draw(Graphics, int, int, int, int, int, int) - Method in class org.cell2d.AnimationInstance
 
draw(Graphics, int, int, int, int, int, int, boolean, boolean, double, double, Filter) - Method in class org.cell2d.AnimationInstance
 
draw(Graphics, int, int, int, int, int, int, double, boolean, boolean, double, Filter) - Method in class org.cell2d.AnimationInstance
 
draw(Shape) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the outline of the given shape.
draw(Shape, ShapeFill) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the outline of the given shape.
draw(Shape, ShapeFill) - Method in class org.cell2d.celick.Graphics
Draw the outline of the given shape.
draw(Shape) - Method in class org.cell2d.celick.Graphics
Draw the outline of the given shape.
draw() - Method in class org.cell2d.celick.Image
Draw this image at the current location
draw(float, float) - Method in class org.cell2d.celick.Image
Draw this image at the specified location
draw(float, float, Color) - Method in class org.cell2d.celick.Image
Draw this image at the specified location
draw(float, float, float) - Method in class org.cell2d.celick.Image
Draw the image with a given scale
draw(float, float, float, Color) - Method in class org.cell2d.celick.Image
Draw the image with a given scale
draw(float, float, float, float) - Method in class org.cell2d.celick.Image
Draw this image at a specified location and size
draw(float, float, float, float, Color) - Method in class org.cell2d.celick.Image
Draw this image at a specified location and size
draw(float, float, float, float, float, float) - Method in class org.cell2d.celick.Image
Draw a section of this image at a particular location and scale on the screen
draw(float, float, float, float, float, float, float, float) - Method in class org.cell2d.celick.Image
Draw a section of this image at a particular location and scale on the screen
draw(float, float, float, float, float, float, float, float, Color) - Method in class org.cell2d.celick.Image
Draw a section of this image at a particular location and scale on the screen
draw(float, float) - Method in interface org.cell2d.celick.Renderable
Draw this artefact at the given location
draw(Graphics, int, int) - Method in interface org.cell2d.Drawable
Draws this Drawable's image to the specified Graphics context.
draw(Graphics, int, int, boolean, boolean, double, double, Filter) - Method in interface org.cell2d.Drawable
Draws this Drawable's image to the specified Graphics context.
draw(Graphics, int, int, double, boolean, boolean, double, Filter) - Method in interface org.cell2d.Drawable
Draws this Drawable's image to the specified Graphics context.
draw(Graphics, int, int, int, int, int, int) - Method in interface org.cell2d.Drawable
Draws a rectangular region of this Drawable's image to the specified Graphics context.
draw(Graphics, int, int, int, int, int, int, boolean, boolean, double, double, Filter) - Method in interface org.cell2d.Drawable
Draws a rectangular region of this Drawable's image to the specified Graphics context.
draw(Graphics, int, int, int, int, int, int, double, boolean, boolean, double, Filter) - Method in interface org.cell2d.Drawable
Draws a rectangular region of this Drawable's image to the specified Graphics context.
draw(Graphics, int, int) - Method in class org.cell2d.space.map.TileGrid
 
draw(Graphics, int, int, boolean, boolean, double, double, Filter) - Method in class org.cell2d.space.map.TileGrid
 
draw(Graphics, int, int, double, boolean, boolean, double, Filter) - Method in class org.cell2d.space.map.TileGrid
 
draw(Graphics, int, int, int, int, int, int) - Method in class org.cell2d.space.map.TileGrid
 
draw(Graphics, int, int, int, int, int, int, boolean, boolean, double, double, Filter) - Method in class org.cell2d.space.map.TileGrid
 
draw(Graphics, int, int, int, int, int, int, double, boolean, boolean, double, Filter) - Method in class org.cell2d.space.map.TileGrid
 
draw(Graphics, int, int) - Method in class org.cell2d.space.SpaceObject
Draws this SpaceObject as seen through a Viewport's camera.
draw(Graphics, int, int) - Method in class org.cell2d.Sprite
 
draw(Graphics, int, int, boolean, boolean, double, double, Filter) - Method in class org.cell2d.Sprite
 
draw(Graphics, int, int, double, boolean, boolean, double, Filter) - Method in class org.cell2d.Sprite
 
draw(Graphics, int, int, int, int, int, int) - Method in class org.cell2d.Sprite
 
draw(Graphics, int, int, int, int, int, int, boolean, boolean, double, double, Filter) - Method in class org.cell2d.Sprite
 
draw(Graphics, int, int, int, int, int, int, double, boolean, boolean, double, Filter) - Method in class org.cell2d.Sprite
 
Drawable - Interface in org.cell2d
A Drawable object is one that visually represents itself with an image that is contextless by itself but can be drawn to a Graphics context.
DrawableSpaceLayer - Class in org.cell2d.space
A DrawableSpaceLayer is a type of SpaceLayer that displays a Drawable, optionally repeated horizontally and/or vertically across the rendering region.
DrawableSpaceLayer(Drawable, int, int, long, long, long, long) - Constructor for class org.cell2d.space.DrawableSpaceLayer
Constructs a DrawableSpaceLayer.
drawArc(float, float, float, float, float, float) - Method in class org.cell2d.celick.Graphics
Draw an oval to the canvas
drawArc(float, float, float, float, int, float, float) - Method in class org.cell2d.celick.Graphics
Draw an oval to the canvas
drawCentered(float, float) - Method in class org.cell2d.celick.Image
Draw the image based on it's center
drawEmbedded(float, float, float, float) - Method in class org.cell2d.celick.Image
Draw this image as part of a collection of images
drawEmbedded(float, float, float, float, float, float, float, float) - Method in class org.cell2d.celick.Image
Draw a section of this image at a particular location and scale on the screen, while this is image is "in use", i.e.
drawEmbedded(float, float, float, float, float, float, float, float, Color) - Method in class org.cell2d.celick.Image
Draw a section of this image at a particular location and scale on the screen, while this is image is "in use", i.e.
drawFlash(float, float, float, float) - Method in class org.cell2d.celick.Image
Draw this image at a specified location and size as a silohette
drawFlash(float, float, float, float, Color) - Method in class org.cell2d.celick.Image
Draw this image at a specified location and size as a silohette
drawFlash(float, float) - Method in class org.cell2d.celick.Image
Draw this image at a specified location and size in a white silohette
drawGradientLine(float, float, float, float, float, float, float, float, float, float, float, float) - Method in class org.cell2d.celick.Graphics
Draw a line with a gradient between the two points.
drawGradientLine(float, float, Color, float, float, Color) - Method in class org.cell2d.celick.Graphics
Draw a line with a gradient between the two points.
drawImage(Image, float, float, Color) - Method in class org.cell2d.celick.Graphics
Draw an image to the screen
drawImage(Image, float, float) - Method in class org.cell2d.celick.Graphics
Draw an image to the screen
drawImage(Image, float, float, float, float, float, float, float, float) - Method in class org.cell2d.celick.Graphics
Draw a section of an image at a particular location and scale on the screen
drawImage(Image, float, float, float, float, float, float) - Method in class org.cell2d.celick.Graphics
Draw a section of an image at a particular location and scale on the screen
drawImage(Image, float, float, float, float, float, float, float, float, Color) - Method in class org.cell2d.celick.Graphics
Draw a section of an image at a particular location and scale on the screen
drawImage(Image, float, float, float, float, float, float, Color) - Method in class org.cell2d.celick.Graphics
Draw a section of an image at a particular location and scale on the screen
drawLine(float, float, float, float) - Method in class org.cell2d.celick.Graphics
Draw a line on the canvas in the current colour
drawOffMask() - Static method in class org.cell2d.celick.util.MaskUtil
Start drawing only off the masked area
drawOnMask() - Static method in class org.cell2d.celick.util.MaskUtil
Start drawing only on the masked area
drawOval(float, float, float, float) - Method in class org.cell2d.celick.Graphics
Draw an oval to the canvas
drawOval(float, float, float, float, int) - Method in class org.cell2d.celick.Graphics
Draw an oval to the canvas
drawRect(float, float, float, float) - Method in class org.cell2d.celick.Graphics
Draw a rectangle to the canvas in the current colour
drawRoundRect(float, float, float, float, int) - Method in class org.cell2d.celick.Graphics
Draw a rounded rectangle
drawRoundRect(float, float, float, float, int, int) - Method in class org.cell2d.celick.Graphics
Draw a rounded rectangle
drawSheared(float, float, float, float) - Method in class org.cell2d.celick.Image
Draw this image at a specified location and size
drawSheared(float, float, float, float, Color) - Method in class org.cell2d.celick.Image
Draw this image at a specified location and size
drawString(float, float, String) - Method in class org.cell2d.celick.AngelCodeFont
 
drawString(float, float, String, Color) - Method in class org.cell2d.celick.AngelCodeFont
 
drawString(float, float, String, Color, int, int) - Method in class org.cell2d.celick.AngelCodeFont
 
drawString(float, float, String) - Method in interface org.cell2d.celick.Font
Draw a string to the screen
drawString(float, float, String, Color) - Method in interface org.cell2d.celick.Font
Draw a string to the screen
drawString(float, float, String, Color, int, int) - Method in interface org.cell2d.celick.Font
Draw part of a string to the screen.
drawString(String, float, float) - Method in class org.cell2d.celick.Graphics
Draw a string to the screen using the current font
drawWarped(float, float, float, float, float, float, float, float) - Method in class org.cell2d.celick.Image
Draw the image in a warper rectangle.
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