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T

targetDisplayMode - Variable in class org.cell2d.celick.GameContainer
The display mode we're going to try and use
TexCoordGenerator - Interface in org.cell2d.celick.geom
A class capable of generating texture coordiantes based on rendering positions of verticies.
texture(Shape, Image) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
texture(Shape, Image, float, float) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
texture(Shape, Image, float, float, ShapeFill) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
texture(Shape, Image, TexCoordGenerator) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
texture(Shape, Image) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture(Shape, Image, ShapeFill) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture(Shape, Image, boolean) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture(Shape, Image, float, float) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture(Shape, Image, float, float, boolean) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture(Shape, Image, float, float, ShapeFill) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture - Variable in class org.cell2d.celick.Image
The OpenGL texture for this image
Texture - Interface in org.cell2d.celick.opengl
The description of a texture loaded by the TextureLoader utility
textureFit(Shape, Image) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
textureFit(Shape, Image, float, float) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
textureHeight - Variable in class org.cell2d.celick.Image
The texture coordinate height to use to find our image
TextureImpl - Class in org.cell2d.celick.opengl
A texture to be bound within JOGL.
TextureImpl() - Constructor for class org.cell2d.celick.opengl.TextureImpl
For subclasses to utilise
TextureImpl(String, int, int) - Constructor for class org.cell2d.celick.opengl.TextureImpl
Create a new texture
textureOffsetX - Variable in class org.cell2d.celick.Image
The x texture offset to use to find our image
textureOffsetY - Variable in class org.cell2d.celick.Image
The y texture offset to use to find our image
textureWidth - Variable in class org.cell2d.celick.Image
The texture coordinate width to use to find our image
TGAImageData - Class in org.cell2d.celick.opengl
A utility to load TGAs.
TGAImageData() - Constructor for class org.cell2d.celick.opengl.TGAImageData
Create a new TGA Loader
Thinker<T extends CellGame,U extends GameState<T,U,V>,V extends SubThinker<T,U,V>> - Class in org.cell2d
A Thinker is a collection of methods that contributes to the mechanics of a GameState to which it is assigned.
Thinker(Class<T>, Class<U>, Class<V>) - Constructor for class org.cell2d.Thinker
Constructs a Thinker.
ThinkerObject<T extends CellGame,U extends SpaceState<T,U,V>,V extends SpaceThinker<T,U,V>> - Class in org.cell2d.space
A ThinkerObject is a MobileObject that mimics a type of SpaceThinker by permanently assigning to itself a SpaceThinker of that type.
ThinkerObject() - Constructor for class org.cell2d.space.ThinkerObject
Constructs a ThinkerObject with no locator Hitbox or assigned SpaceThinker.
TiledArea<T extends CellGame,U extends SpaceState<T,U,?>> - Class in org.cell2d.space.map
The TiledArea class, along with the TiledConverter class, allow Cell2D games to incorporate information from files created with the map editor Tiled.
TiledArea(TiledMap, TiledConverter, int, String, String, int, boolean) - Constructor for class org.cell2d.space.map.TiledArea
Constructs a TiledArea that represents the contents of the specified TiledMap.
TiledArea(TiledMap, TiledConverter, int[], String, int, boolean) - Constructor for class org.cell2d.space.map.TiledArea
Constructs a TiledArea that represents the contents of the specified TiledMap.
TiledConverter - Class in org.cell2d.space.map
The TiledConverter class, along with the TiledArea class, allow Cell2D games to incorporate information from files created with the map editor Tiled.
TiledConverter(FileSystemTiledReader) - Constructor for class org.cell2d.space.map.TiledConverter
Constructs a new TiledConverter with the specified associated TiledReader.
TileGrid - Class in org.cell2d.space.map
A TileGrid is a Drawable that displays a rectangular grid of other Drawables, called tiles.
TileGrid(int, int) - Constructor for class org.cell2d.space.map.TileGrid
Constructs a TileGrid with all of its grid cells unoccupied by tiles, and with none of its tiles set to be flipped or rotated.
TileGridObject - Class in org.cell2d.space.map
A TileGridObject is a type of SpaceObject that spatially instantiates a TileGrid, which is specified upon the TileGridObject's creation.
TileGridObject(CellVector, TileGrid, int, boolean) - Constructor for class org.cell2d.space.map.TileGridObject
Constructs a TileGridObject.
TileGridObject(long, long, TileGrid, int, boolean) - Constructor for class org.cell2d.space.map.TileGridObject
Constructs a TileGridObject.
toArray() - Method in class org.cell2d.util.ArraySet
 
toArray(T[]) - Method in class org.cell2d.util.ArraySet
 
toDouble(long) - Static method in class org.cell2d.Frac
Returns the equivalent of the specified fracunit-scale number as a double.
TOP_LEFT - Static variable in class org.cell2d.celick.geom.RoundedRectangle
Indicates the top left corner should be rounded
TOP_LEFT - Static variable in class org.cell2d.celick.Image
The top left corner identifier
TOP_RIGHT - Static variable in class org.cell2d.celick.geom.RoundedRectangle
Indicates the top right corner should be rounded
TOP_RIGHT - Static variable in class org.cell2d.celick.Image
The top right corner identifier
toString() - Method in class org.cell2d.celick.geom.Line
 
toString() - Method in class org.cell2d.celick.geom.Rectangle
 
toString() - Method in class org.cell2d.celick.geom.Transform
Convert this Transform to a String.
toString() - Method in class org.cell2d.celick.geom.Vector2f
 
toString() - Method in class org.cell2d.celick.Image
 
toString() - Method in class org.cell2d.Color
 
transform(Transform) - Method in class org.cell2d.celick.geom.Curve
 
transform(Transform) - Method in class org.cell2d.celick.geom.Ellipse
 
transform(Transform) - Method in class org.cell2d.celick.geom.Line
 
transform(Transform) - Method in class org.cell2d.celick.geom.MorphShape
 
transform(Transform) - Method in class org.cell2d.celick.geom.Path
 
transform(Transform) - Method in class org.cell2d.celick.geom.Point
 
transform(Transform) - Method in class org.cell2d.celick.geom.Polygon
Apply a transformation and return a new shape.
transform(Transform) - Method in class org.cell2d.celick.geom.Rectangle
Apply a transformation and return a new shape.
transform(Transform) - Method in class org.cell2d.celick.geom.RoundedRectangle
Apply a transformation and return a new shape.
transform(Transform) - Method in class org.cell2d.celick.geom.Shape
Apply a transformation and return a new shape.
Transform - Class in org.cell2d.celick.geom
A 2 dimensional transformation that can be applied to Shape implemenations.
Transform() - Constructor for class org.cell2d.celick.geom.Transform
Create and identity transform
Transform(Transform) - Constructor for class org.cell2d.celick.geom.Transform
Copy a transform
Transform(Transform, Transform) - Constructor for class org.cell2d.celick.geom.Transform
Concatanate to transform into one
Transform(float[]) - Constructor for class org.cell2d.celick.geom.Transform
Create a transform for the given positions
Transform(float, float, float, float, float, float) - Constructor for class org.cell2d.celick.geom.Transform
Create a transform for the given positions
transform(float[], int, float[], int, int) - Method in class org.cell2d.celick.geom.Transform
Transform the point pairs in the source array and store them in the destination array.
transform(Vector2f) - Method in class org.cell2d.celick.geom.Transform
Transform the vector2f based on the matrix defined in this transform
translate(byte) - Static method in class org.cell2d.celick.Graphics
Translate an unsigned int into a signed integer
translate(float, float) - Method in class org.cell2d.celick.Graphics
Apply a translation to everything drawn to the context
TRANSPARENT - Static variable in class org.cell2d.Color
A completely transparent Color.
trianglesDirty - Variable in class org.cell2d.celick.geom.Shape
True if the triangles need updating
triangulate() - Method in class org.cell2d.celick.geom.BasicTriangulator
Cause the triangulator to split the polygon
triangulate() - Method in class org.cell2d.celick.geom.MannTriangulator
 
triangulate() - Method in class org.cell2d.celick.geom.NeatTriangulator
Upate the triangles
triangulate() - Method in class org.cell2d.celick.geom.OverTriangulator
 
triangulate() - Method in interface org.cell2d.celick.geom.Triangulator
Run the triangulation
Triangulator - Interface in org.cell2d.celick.geom
A collection of triangles
trimToSize() - Method in class org.cell2d.util.ArrayMap
Trims the capacity of this ArrayMap to be equal to its current size.
trimToSize() - Method in class org.cell2d.util.ArraySet
Trims the capacity of this ArraySet to be equal to its current size.
tris - Variable in class org.cell2d.celick.geom.Shape
The triangles that define the shape
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