| Class | Description | 
|---|---|
| ArrayTileGrid | An ArrayTileGrid is a type of TileGrid that stores its tile data in a
 rectangular two-dimensional array. | 
| HashTileGrid | A HashTileGrid is a type of TileGrid that stores its tile data in HashMaps
 with grid locations as keys. | 
| TiledArea<T extends CellGame,U extends SpaceState<T,U,?>> | The TiledArea class, along with the TiledConverter class, allow Cell2D
 games to incorporate information from files created with the map editor
 Tiled. | 
| TiledConverter | The TiledConverter class, along with the TiledArea class, allow Cell2D
 games to incorporate information from files created with the map editor
 Tiled. | 
| TileGrid | A TileGrid is a Drawable that displays a rectangular grid of other
 Drawables, called tiles. | 
| TileGridObject | A TileGridObject is a type of SpaceObject that spatially instantiates a
 TileGrid, which is specified upon the TileGridObject's creation. |