public class MaskUtil
extends java.lang.Object
| Modifier and Type | Field and Description | 
|---|---|
| protected static SGL | GLThe renderer to use for all GL operations | 
| Constructor and Description | 
|---|
| MaskUtil() | 
| Modifier and Type | Method and Description | 
|---|---|
| static void | defineMask()Start defining the screen mask. | 
| static void | drawOffMask()Start drawing only off the masked area | 
| static void | drawOnMask()Start drawing only on the masked area | 
| static void | finishDefineMask()Finish defining the screen mask | 
| static void | resetMask()Reset the masked area - should be done after you've finished rendering | 
protected static SGL GL
public static void defineMask()
public static void finishDefineMask()
public static void drawOnMask()
public static void drawOffMask()
public static void resetMask()