Class | Description |
---|---|
FBOGraphics |
A graphics implementation that renders to an FBO
|
GraphicsFactory |
A factory to produce an appropriate render to texture graphics context based on current
hardware
|
PBufferGraphics |
A graphics implementation that renders to a PBuffer
|
PBufferUniqueGraphics |
A graphics implementation that renders to a PBuffer using a unique context, i.e.
|