| Package | Description | 
|---|---|
| org.cell2d | |
| org.cell2d.space.map | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | AnimationAn Animation is a sequence of one or more Animatable frames that
 may be instantiated in an AnimationInstance in order to be displayed one
 after another and/or smoothly transitioned between. | 
| class  | SpriteA Sprite is a static image that can be drawn to a Graphics context. | 
| Modifier and Type | Method and Description | 
|---|---|
| Animatable | Animatable. getFilteredCopy(Filter filter,
               boolean load)Returns a new Animatable created by applying a Filter to all of the
 Sprites of which this Animatable is ultimately composed. | 
| Animatable | Animatable. getFrame(int index)Returns this Animatable's frame at the specified index. | 
| Animatable | Animation. getFrame(int index) | 
| Animatable | Sprite. getFrame(int index) | 
| Constructor and Description | 
|---|
| Animation(Animatable... frames)Constructs an Animation with the specified sequence of Animatable objects
 as its frames. | 
| Animation(Animatable frame)Constructs an Animation with the specified Animatable object, duration 0,
 as its only frame. | 
| Animation(Animatable[] frames,
         long... frameDurations)Constructs an Animation out of the Animatable objects in the specified
 array of frames. | 
| Modifier and Type | Method and Description | 
|---|---|
| Animatable | TiledConverter. getAnimatable(org.tiledreader.TiledTile tile,
             boolean load,
             Filter... filters)Converts the TiledTileset to which the specified TiledTile belongs, if it
 has not already been converted, and returns the Animatable representation
 of the specified TiledTile. |