Package | Description |
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org.cell2d.celick |
Modifier and Type | Class and Description |
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class |
AngelCodeFont
A font implementation that will parse BMFont format font files.
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Modifier and Type | Field and Description |
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protected static Font |
Graphics.DEFAULT_FONT
The default font to use
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Modifier and Type | Method and Description |
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Font |
GameContainer.getDefaultFont()
Get the default system font
|
Font |
Graphics.getFont()
Get the current font
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Modifier and Type | Method and Description |
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void |
GameContainer.setDefaultFont(Font font)
Set the default font that will be intialised in the graphics held in this
container
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void |
Graphics.setFont(Font font)
Set the font to be used when rendering text
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