| Package | Description | 
|---|---|
| org.cell2d.celick | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | AngelCodeFontA font implementation that will parse BMFont format font files. | 
| Modifier and Type | Field and Description | 
|---|---|
| protected static Font | Graphics. DEFAULT_FONTThe default font to use | 
| Modifier and Type | Method and Description | 
|---|---|
| Font | GameContainer. getDefaultFont()Get the default system font | 
| Font | Graphics. getFont()Get the current font | 
| Modifier and Type | Method and Description | 
|---|---|
| void | GameContainer. setDefaultFont(Font font)Set the default font that will be intialised in the graphics held in this
 container | 
| void | Graphics. setFont(Font font)Set the font to be used when rendering text |