Class | Description |
---|---|
ArrayTileGrid |
An ArrayTileGrid is a type of TileGrid that stores its tile data in a
rectangular two-dimensional array.
|
HashTileGrid |
A HashTileGrid is a type of TileGrid that stores its tile data in HashMaps
with grid locations as keys.
|
TiledArea<T extends CellGame,U extends SpaceState<T,U,?>> |
The TiledArea class, along with the TiledConverter class, allow Cell2D
games to incorporate information from files created with the map editor
Tiled.
|
TiledConverter |
The TiledConverter class, along with the TiledArea class, allow Cell2D
games to incorporate information from files created with the map editor
Tiled.
|
TileGrid |
A TileGrid is a Drawable that displays a rectangular grid of other
Drawables, called tiles.
|
TileGridObject |
A TileGridObject is a type of SpaceObject that spatially instantiates a
TileGrid, which is specified upon the TileGridObject's creation.
|