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T

targetDisplayMode - Variable in class org.cell2d.celick.GameContainer
The display mode we're going to try and use
TexCoordGenerator - Interface in org.cell2d.celick.geom
A class capable of generating texture coordiantes based on rendering positions of verticies.
texture(Shape, Image) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
texture(Shape, Image, float, float) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
texture(Shape, Image, float, float, ShapeFill) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
texture(Shape, Image, TexCoordGenerator) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
texture(Shape, Image) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture(Shape, Image, ShapeFill) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture(Shape, Image, boolean) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture(Shape, Image, float, float) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture(Shape, Image, float, float, boolean) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture(Shape, Image, float, float, ShapeFill) - Method in class org.cell2d.celick.Graphics
Draw the the given shape filled in with a texture
texture - Variable in class org.cell2d.celick.Image
The OpenGL texture for this image
Texture - Interface in org.cell2d.celick.opengl
The description of a texture loaded by the TextureLoader utility
textureFit(Shape, Image) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
textureFit(Shape, Image, float, float) - Static method in class org.cell2d.celick.geom.ShapeRenderer
Draw the the given shape filled in with a texture.
textureHeight - Variable in class org.cell2d.celick.Image
The texture coordinate height to use to find our image
TextureImpl - Class in org.cell2d.celick.opengl
A texture to be bound within JOGL.
TextureImpl() - Constructor for class org.cell2d.celick.opengl.TextureImpl
For subclasses to utilise
TextureImpl(String, int, int) - Constructor for class org.cell2d.celick.opengl.TextureImpl
Create a new texture
textureOffsetX - Variable in class org.cell2d.celick.Image
The x texture offset to use to find our image
textureOffsetY - Variable in class org.cell2d.celick.Image
The y texture offset to use to find our image
textureWidth - Variable in class org.cell2d.celick.Image
The texture coordinate width to use to find our image
TGAImageData - Class in org.cell2d.celick.opengl
A utility to load TGAs.
TGAImageData() - Constructor for class org.cell2d.celick.opengl.TGAImageData
Create a new TGA Loader
Thinker<T extends CellGame,U extends GameState<T,U,V>,V extends SubThinker<T,U,V>> - Class in org.cell2d
A Thinker is a collection of methods that contributes to the mechanics of a GameState to which it is assigned.
Thinker(Class<T>, Class<U>, Class<V>) - Constructor for class org.cell2d.Thinker
Constructs a Thinker.
ThinkerObject<T extends CellGame,U extends SpaceState<T,U,V>,V extends SpaceThinker<T,U,V>> - Class in org.cell2d.space
A ThinkerObject is a MobileObject that mimics a type of SpaceThinker by permanently assigning to itself a SpaceThinker of that type.
ThinkerObject() - Constructor for class org.cell2d.space.ThinkerObject
Constructs a ThinkerObject with no locator Hitbox or assigned SpaceThinker.
toArray() - Method in class org.cell2d.util.ArraySet
 
toArray(T[]) - Method in class org.cell2d.util.ArraySet
 
toDouble(long) - Static method in class org.cell2d.Frac
Returns the equivalent of the specified fracunit-scale number as a double.
toInt(long) - Static method in class org.cell2d.Frac
Returns the equivalent of the specified fracunit-scale number, rounded to the nearest fracunit, as an int.
TOP_LEFT - Static variable in class org.cell2d.celick.geom.RoundedRectangle
Indicates the top left corner should be rounded
TOP_LEFT - Static variable in class org.cell2d.celick.Image
The top left corner identifier
TOP_RIGHT - Static variable in class org.cell2d.celick.geom.RoundedRectangle
Indicates the top right corner should be rounded
TOP_RIGHT - Static variable in class org.cell2d.celick.Image
The top right corner identifier
toString() - Method in class org.cell2d.celick.geom.Line
 
toString() - Method in class org.cell2d.celick.geom.Rectangle
 
toString() - Method in class org.cell2d.celick.geom.Transform
Convert this Transform to a String.
toString() - Method in class org.cell2d.celick.geom.Vector2f
 
toString() - Method in class org.cell2d.celick.Image
 
toString() - Method in class org.cell2d.Color
 
transform(Transform) - Method in class org.cell2d.celick.geom.Curve
 
transform(Transform) - Method in class org.cell2d.celick.geom.Ellipse
 
transform(Transform) - Method in class org.cell2d.celick.geom.Line
 
transform(Transform) - Method in class org.cell2d.celick.geom.MorphShape
 
transform(Transform) - Method in class org.cell2d.celick.geom.Path
 
transform(Transform) - Method in class org.cell2d.celick.geom.Point
 
transform(Transform) - Method in class org.cell2d.celick.geom.Polygon
Apply a transformation and return a new shape.
transform(Transform) - Method in class org.cell2d.celick.geom.Rectangle
Apply a transformation and return a new shape.
transform(Transform) - Method in class org.cell2d.celick.geom.RoundedRectangle
Apply a transformation and return a new shape.
transform(Transform) - Method in class org.cell2d.celick.geom.Shape
Apply a transformation and return a new shape.
Transform - Class in org.cell2d.celick.geom
A 2 dimensional transformation that can be applied to Shape implemenations.
Transform() - Constructor for class org.cell2d.celick.geom.Transform
Create and identity transform
Transform(Transform) - Constructor for class org.cell2d.celick.geom.Transform
Copy a transform
Transform(Transform, Transform) - Constructor for class org.cell2d.celick.geom.Transform
Concatanate to transform into one
Transform(float[]) - Constructor for class org.cell2d.celick.geom.Transform
Create a transform for the given positions
Transform(float, float, float, float, float, float) - Constructor for class org.cell2d.celick.geom.Transform
Create a transform for the given positions
transform(float[], int, float[], int, int) - Method in class org.cell2d.celick.geom.Transform
Transform the point pairs in the source array and store them in the destination array.
transform(Vector2f) - Method in class org.cell2d.celick.geom.Transform
Transform the vector2f based on the matrix defined in this transform
translate(float, float) - Method in class org.cell2d.celick.Graphics
Apply a translation to everything drawn to the context
TRANSPARENT - Static variable in class org.cell2d.Color
A completely transparent Color.
trianglesDirty - Variable in class org.cell2d.celick.geom.Shape
True if the triangles need updating
triangulate() - Method in class org.cell2d.celick.geom.BasicTriangulator
Cause the triangulator to split the polygon
triangulate() - Method in class org.cell2d.celick.geom.MannTriangulator
 
triangulate() - Method in class org.cell2d.celick.geom.NeatTriangulator
Upate the triangles
triangulate() - Method in class org.cell2d.celick.geom.OverTriangulator
 
triangulate() - Method in interface org.cell2d.celick.geom.Triangulator
Run the triangulation
Triangulator - Interface in org.cell2d.celick.geom
A collection of triangles
trimToSize() - Method in class org.cell2d.util.ArrayMap
Trims the capacity of this ArrayMap to be equal to its current size.
trimToSize() - Method in class org.cell2d.util.ArraySet
Trims the capacity of this ArraySet to be equal to its current size.
tris - Variable in class org.cell2d.celick.geom.Shape
The triangles that define the shape
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