- enteredActions(T) - Method in class cell2d.CellGameState
-
Actions for this CellGameState to take immediately after being entered.
- enterState(int) - Method in class cell2d.CellGame
-
Instructs this CellGame to enter its CellGameState with the specified ID
at the end of the current frame.
- enterState(int, Transition, Transition) - Method in class cell2d.CellGame
-
Instructs this CellGame to enter its CellGameState with the specified ID,
using the specified Slick2D Transitions when leaving the current
CellGameState and entering the new one, at the end of the current frame.
- eventActions() - Method in class cell2d.TimedEvent
-
Actions for this TimedEvent to take when activated.