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nearestIntersectingSolidObject(CellVector, Hitbox<T>, Class<O>) - Method in class cell2d.space.SpaceState
Returns this SpaceState's SpaceObject of the specified class whose solid Hitbox overlaps the specified Hitbox whose center is nearest to the specified point, or null if there is none.
nearestIntersectingSolidObject(long, long, Hitbox<T>, Class<O>) - Method in class cell2d.space.SpaceState
Returns this SpaceState's SpaceObject of the specified class whose solid Hitbox overlaps the specified Hitbox whose center is nearest to the specified point, or null if there is none.
nearestObject(Class<O>) - Method in class cell2d.space.SpaceObject
Returns the SpaceObject of the specified class in this SpaceObject's SpaceState that is nearest to it.
nearestObject(CellVector, Class<O>) - Method in class cell2d.space.SpaceState
Returns this SpaceState's SpaceObject of the specified class whose center is nearest to the specified point, or null if this SpaceState has no SpaceObjects of that class.
nearestObject(long, long, Class<O>) - Method in class cell2d.space.SpaceState
Returns this SpaceState's SpaceObject of the specified class whose center is nearest to the specified point, or null if this SpaceState has no SpaceObjects of that class.
nearestObjectWithinCircle(CellVector, long, Class<O>) - Method in class cell2d.space.SpaceObject
Returns the SpaceObject of the specified class within the specified circular region in this SpaceObject's SpaceState that is nearest to it.
nearestObjectWithinCircle(long, long, long, Class<O>) - Method in class cell2d.space.SpaceObject
Returns the SpaceObject of the specified class within the specified circular region in this SpaceObject's SpaceState that is nearest to it.
nearestObjectWithinCircle(CellVector, CellVector, long, Class<O>) - Method in class cell2d.space.SpaceState
Returns this SpaceState's SpaceObject of the specified class within the specified circular region whose center is nearest to the specified point, or null if there is none.
nearestObjectWithinCircle(long, long, long, long, long, Class<O>) - Method in class cell2d.space.SpaceState
Returns this SpaceState's SpaceObject of the specified class within the specified circular region whose center is nearest to the specified point, or null if there is none.
nearestObjectWithinRadius(long, Class<O>) - Method in class cell2d.space.SpaceObject
Returns the SpaceObject of the specified class within the specified radius of this SpaceObject in its SpaceState that is nearest to it.
nearestObjectWithinRectangle(long, long, long, long, Class<O>) - Method in class cell2d.space.SpaceObject
Returns the SpaceObject of the specified class within the specified rectangular region in this SpaceObject's SpaceState that is nearest to it.
nearestObjectWithinRectangle(CellVector, long, long, long, long, Class<O>) - Method in class cell2d.space.SpaceState
Returns this SpaceState's SpaceObject of the specified class within the specified rectangular region whose center is nearest to the specified point, or null if there is none.
nearestObjectWithinRectangle(long, long, long, long, long, long, Class<O>) - Method in class cell2d.space.SpaceState
Returns this SpaceState's SpaceObject of the specified class within the specified rectangular region whose center is nearest to the specified point, or null if there is none.
nearestOverlappingObject(Hitbox, Class<O>) - Method in class cell2d.space.SpaceObject
Returns the SpaceObject of the specified class that overlaps the specified Hitbox in this SpaceObject's SpaceState that is nearest to it.
nearestOverlappingObject(CellVector, Hitbox, Class<O>) - Method in class cell2d.space.SpaceState
Returns this SpaceState's SpaceObject of the specified class that overlaps the specified Hitbox whose center is nearest to the specified point, or null if there is none.
nearestOverlappingObject(long, long, Hitbox, Class<O>) - Method in class cell2d.space.SpaceState
Returns this SpaceState's SpaceObject of the specified class that overlaps the specified Hitbox whose center is nearest to the specified point, or null if there is none.
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