- unbindControl(Control) - Method in class cell2d.CellGame
-
Unbinds the specified control from its command, if it is bound to one.
- UNIT - Static variable in class cell2d.Frac
-
One fracunit, equal to 2 to the power of BITS, or 4294967296.
- units(double) - Static method in class cell2d.Frac
-
Returns the equivalent of the specified double
in fracunit
scale.
- unload() - Method in class cell2d.Music
-
Unloads this Music track if it is currently loaded.
- unload() - Method in class cell2d.Sound
-
Unloads this Sound if it is currently loaded.
- unload() - Method in class cell2d.Sprite
-
Unloads this Sprite if it is currently loaded.
- unload() - Method in class cell2d.SpriteSheet
-
Unloads this SpriteSheet, along with all of its Sprites, if it is
currently loaded.
- updateThinkerListActions(T) - Method in class cell2d.CellGameState
-
Actions for this CellGameState to take immediately after updating its
list of Thinkers.
- updateThinkerListActions(T) - Method in class cell2d.space.SpaceState
-