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fadeMusicOut(double) - Method in class cell2d.CellGame
Instructs the music player to gradually fade the volume of the currently playing music track to 0 over the specified duration, stopping the Music track once it is silent, if a Music track is currently playing.
fadeMusicVolume(double, double) - Method in class cell2d.CellGame
Instructs the music player to gradually fade the volume of the currently playing Music track to the specified volume over the specified duration, if a Music track is currently playing.
Filter - Class in cell2d
A Filter represents an operation that transforms an image, such as replacing some of its colors with others.
Filter() - Constructor for class cell2d.Filter
 
finishTypingString() - Method in class cell2d.CellGame
Instructs this CellGame to stop interpreting inputs as typing a String, if it was doing so, and consider the String finished.
flip() - Method in class cell2d.CellVector
Flips this CellVector across both coordinate axes, negating both of its coordinates.
flip(boolean, boolean) - Method in class cell2d.CellVector
Flips this CellVector across either, both, or neither of the coordinate axes, depending on the parameters.
flipX() - Method in class cell2d.CellVector
Flips this CellVector across the x-axis, negating its x-coordinate.
flipX() - Method in class cell2d.space.SpaceObject
Flips this SpaceObject horizontally, making it flipped if it was not before and not flipped if it was before.
flipY() - Method in class cell2d.CellVector
Flips this CellVector across the y-axis, negating its y-coordinate.
flipY() - Method in class cell2d.space.SpaceObject
Flips this SpaceObject vertically, making it flipped if it was not before and not flipped if it was before.
Frac - Class in cell2d
The Frac class contains constants and methods related to fracunits.
frameActions(T) - Method in class cell2d.CellGameState
Actions for this CellGameState to take once every frame, after all of its Thinkers have taken their timeUnitActions() but before they take their frameActions().
frameActions(T) - Method in class cell2d.space.SpaceState
 
frameActions(T, SpaceState<T>) - Method in class cell2d.space.ThinkerObject
Actions for this ThinkerObject to take once every frame after its SpaceState moves its assigned ThinkerObjects.
frameActions(T, U) - Method in class cell2d.Thinker
Actions for this Thinker to take once every frame after its CellGameState takes its own frameActions().
framesAreCompatible(int, int) - Method in interface cell2d.Animatable
Returns whether the two frames at the specified indices are compatible for AnimationInstances' transitioning purposes.
framesAreCompatible(int, int) - Method in class cell2d.Animation
 
framesAreCompatible(int, int) - Method in class cell2d.Sprite
 
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