- initActions() - Method in class cell2D.CellGame
-
Actions for this CellGame to take when initializing itself before
entering its first state.
- isActive() - Method in class cell2D.CellGameState
-
Returns whether this CellGameState is active - that is, whether its
CellGame is currently in this state.
- isFullscreen() - Method in class cell2D.CellGame
-
Returns whether this CellGame is in fullscreen mode.
- isLoaded() - Method in class cell2D.Music
-
Returns whether this Music track is loaded.
- isLoaded() - Method in class cell2D.Sound
-
Returns whether this Sound is loaded.
- isLoaded() - Method in class cell2D.Sprite
-
Returns whether this Sprite is loaded.
- isLoaded() - Method in class cell2D.SpriteSheet
-
Returns whether this SpriteSheet is loaded.
- isPlaying() - Method in class cell2D.Sound
-
Returns whether this Sound is currently playing.
- iteratingThroughThinkers() - Method in class cell2D.CellGameState
-
Returns whether any Iterators over this CellGameState's list of Thinkers
are currently in progress.