- removeAnimInstance(AnimationInstance) - Method in class cell2D.CellGameState
-
Removes the specified AnimationInstance from this CellGameState if it
is currently assigned to this CellGameState.
- removedActions(CellGame, T) - Method in class cell2D.Thinker
-
Actions for this Thinker to take immediately before being removed from
its CellGameState.
- removeThinker(U) - Method in class cell2D.CellGameState
-
Removes the specified Thinker from this CellGameState if it is currently
assigned to it.
- removeThinkerActions(CellGame, U) - Method in class cell2D.CellGameState
-
Actions for this CellGameState to take immediately before removing a
Thinker from itself.
- renderActions(Graphics, int, int, int, int) - Method in class cell2D.CellGame
-
Actions for this CellGame to take each frame after its current
CellGameState has finished rendering.
- renderActions(CellGame, Graphics, int, int, int, int) - Method in class cell2D.CellGameState
-
Actions for this CellGameState to take each frame to render its visuals.
- resumeMusic() - Method in class cell2D.CellGame
-
Resumes this CellGame's music if it is paused.