Skip navigation links
A B C D E F G I L M P R S T U V W 

B

BasicGameState - Class in cell2D
A BasicGameState is a type of CellGameState that uses BasicThinkers and BasicThinkerStates, both of which have no special capabilities.
BasicGameState(CellGame, int) - Constructor for class cell2D.BasicGameState
Creates a BasicGameState of the specified CellGame with the specified ID.
BasicThinker - Class in cell2D
A BasicThinker is a type of Thinker that is used by BasicGameStates and uses BasicThinkerStates, which have no special capabilities.
BasicThinker() - Constructor for class cell2D.BasicThinker
 
BasicThinkerState - Class in cell2D
A BasicThinkerState is a type of ThinkerState that is used by BasicGameStates and BasicThinkers, which have no special capabilities.
BasicThinkerState() - Constructor for class cell2D.BasicThinkerState
 
beginTypingString(int) - Method in class cell2D.CellGame
Instructs this CellGame to interpret all inputs as typing a String with a specified maximum length until further notice.
beginTypingString(String, int) - Method in class cell2D.CellGame
Instructs this CellGame to interpret all inputs as typing a String with a specified initial value and maximum length until further notice.
bindControl(int, Control) - Method in class cell2D.CellGame
Binds the specified control to the specified command.
BLANK - Static variable in class cell2D.Animation
A blank Animation with Sprite.BLANK, duration 0, as its only frame.
BLANK - Static variable in class cell2D.AnimationInstance
A blank AnimationInstance of Animation.BLANK.
BLANK - Static variable in class cell2D.Music
A blank Music track that produces no sound and plays indefinitely.
BLANK - Static variable in class cell2D.Sprite
A blank Sprite with no appearance.
A B C D E F G I L M P R S T U V W 
Skip navigation links